KULT: The Temple of Flying Saucers | |
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Title screen (Amiga) |
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Developer(s) | Exxos, ERE informatique |
Publisher(s) | Infogrames, Data East Corporation (US) |
Designer(s) | Johan Robson (as Arbeit von Spacekraft) Patrick Dublanchet (code) Michel Rho (graphics) Stéphane Picq (music and sound effects) |
Platform(s) | Amiga, Atari ST, DOS |
Release date(s) | 1989 |
Genre(s) | Adventure, role-playing video game |
Mode(s) | Single player |
Rating(s) | ESRB: Not Applicable (NA) |
Media/distribution | Disk |
KULT: The Temple of Flying Saucers is a graphic adventure game, released in 1989 by Exxos. The American version was sold under the title Chamber of the Sci-Mutant Priestess.
The game is set in a post-apocalyptic environment. Society is consisted of two races: Tuner who possess psy-powers) and Protozorqs who are physical mutants.
Raven, a Tuner, is caught prisoner in the temple of the Protozorqs, and must find his girlfriend, who was also kidnapped, to finally proceed to escape with her. Raven is aware that his quest won't be simple since the Protozorqs, armed with "zapsticks", will gladly kill him if he does anything they dislike.
The game featured a unique point-and-click interface with 2D screens where the main character was not visible; objects and characters displayed contextual menus when clicked on.
Versions of the game released for different platforms: